Rich media contributions representing key research findings that exceed the boundaries of the printed page
User Behavior in NBC News' Multimedia Educational Site, iCue
Jason Haas, James K. L. Hammerman, Eric Klopfer, Candy Miller
Instilling Creativity in Broadcast Media Design Students: Creative Processes in Applied Video Aesthetics
Camille C. Baker
Past Knowing & Doing Articles
Volume 3
Issue 2
KNOWING & DOING
- User Behavior in NBC News' Multimedia Educational Site, iCue Jason Haas, James K. L. Hammerman, Eric Klopfer, Candy Miller
Issue 1
KNOWING & DOING
- Worked Example: How Scientific Accuracy in Game Design Stimulates Scientific Inquiry Audrey Aronowsky, Beth Sanzenbacher, Johanna Thompson, Krystal Villanosa
- Collaborative Prototyping of Learning Innovations across Loosely Coupled Educational Communities Andrew Stricker, Jeanne Holm, Cynthia M. Calongne, Mike McCrocklin
Volume 2
Issue 4
KNOWING & DOING
- Digital Youth Network: Creating New Media Citizens through the Affinity Learning Model Nichole Pinkard, Kimberly Austin
- Soft Modding in Two Out-of-School Virtual Worlds-Based Programs Elizabeth King, Esra Alagoz, Crystle Martin, Sarah Chu, Bei Zhang, Yoonsin Oh, Constance Steinkuehler
Issue 2-3
KNOWING & DOING
- Filmic Texts and the Rise of the Fifth Estate Virginia Kuhn
Issue 1
KNOWING & DOING
- There are no Knowing & Doing articles in this issue
Volume 1
Issue 4
KNOWING & DOING
- “I, Too, Sing America”: Analyzing Multimodal Counternarratives Jen Scott Curwood, Damiana Gibbons
- Can Avatars Perform as Electronic Transitional Objects Annick Janson, PhD
Issue 3
KNOWING & DOING
- Math as Narrative in WoW Forum Discussions Constance Steinkuehler, Caroline C. Williams
Issue 2
KNOWING & DOING
- Using Gamestar Mechanic Within a Nodal Learning Ecology to Learn Systems Thinking: A Worked Example Robert J. Torres
- Activity and Assessment Theory in the Design and Understanding of the Packet Tracer Ecosystem Dennis C. Frezzo, John T. Behrens, Robert J. Mislevy
- Transformational Play And Virtual Worlds: Worked Examples From The Quest Atlantis Project Sasha Barab, Melissa Gresalfi, Adam Ingram-Noble, Ellen Jameson, Dan Hickey, Shahrier Akram, Stacey Kizer
- Identifying Protoform Practices: Leadership Constance Steinkuehler, Elizabeth King, Sarah Chu, Esra Alagoz, Aysegul Bakar, David Simkins, Yoonsin Oh, Bei Zhang
- Embodied Games, Next Gen Interfaces, and Assessment of High School Physics Mina C. Johnson-Glenberg, David Birchfield, Colleen Megowan, Lisa Tolentino, Christopher Martinez
- Digital Media and Learning as an Emerging Field, Part II: A Proposal for How to Use “Worked Examples” to Move Forward James Paul Gee
- Competition as a Driver for Learning Ben DeVane, Shree Durga, Kurt Squire
Issue 1
KNOWING & DOING







